Educational Game Development
Year: 2001 – 2003
Synopsis: Two projects were developed under the Project Conservation Action Through Education, Rabbit’s Big Splash and Skeeter’s Wild Adventure. The purpose of these programs is to design, develop, and implement interactive learning using local, state, and regional outdoor scenes and scenarios. Using stories, projects, games, and other interactive activities, students acquire environmental and conservation knowledge and skills. The educational focus of the CD-ROMs uses the inquiry method of teaching science and other subjects. The Rabbit’s Big Splash has received multiple awards since 2002.
Target Audience: K-12th graders
- Worked with a team of professional instructional designers and graphic designers to develop several games for both Rabbit’s Big Splash and Skeeter’s Wild Adventure
- Developed talking-head skeeter animations
- Assisted in designing the game algorithms
- Developed interactive games using Macromedia Authorware